Just found these 10 Rules for augmenting the fun and beauty when designing interaction:
- Don’t think products, think experiences.
- Don’t think beauty in appearance, think beauty in interaction.
- Don’t think ease of use, think enjoyment of the experience.
- Don’t think buttons, think rich actions.
- Don’t think labels, think expressiveness and identity.
These were taken from the Funology book: “Let’s Make things Engaging” by Overbeeke et. al.